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World Time & Game Calendar Plugin for Godot 4
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Devlog
1.1.2 Ageing Demo, Improvements, and Fixes
February 05, 2025
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Chris' Tutorials
1
Demo Added a berry bush which gains resources as the world ages (currently set to hourly changes of +1 berry count on age change) Changes shown sprite when count > 0 to show berries available Uses Age...
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1.1.1 Time Dial
February 04, 2025
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Chris' Tutorials
2
TimeDial Display the time of day visually with a handle pointing towards the current time of day graphic. You can customize the start and end time of the dial to be different than start / end at midni...
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1.1 Visual Calendar, Weeks, Event Days, and Event Response Scripts
January 31, 2025
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Chris' Tutorials
2
Requires Godot 4.4.0 or newer (Currently in beta at time of release) Godot 4.4.0 adds typed dictionaries which greatly help indicate the purpose of each dictionary so this upgrade is worth it in my vi...
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1.0.2 Starting Date Hotfix
August 07, 2024
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Chris' Tutorials
Fixed a bug where the date time set would be overwritten by the seconds on the TimeState rather than respecting the initial starting date set in the editor. What date you set for the game now should b...
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1.0.1 Bug Fixes & Warning Improvements
May 10, 2024
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Chris' Tutorials
This update is mostly bug fixes and improvements to some elements released in 1.0 especially regarding the AgeState and related components. New Signals Added a couple lower frequency signals to AgeSta...
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1.0.0 Release - Stateful Shared Resources
May 05, 2024
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Chris' Tutorials
Here is the first full release of the World Time plugin for Godot 4 games. The plugin provides systems that manage the progression of time in your game world updating a TimeState with game seconds, Da...
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0.4.1 Full Video Tutorial, Useful Tester UIs, and Bug Fixes
October 25, 2023
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Chris' Tutorials
1
During prepping for the first World Time plugin tutorial, I noticed a few quality of life changes that could be made and a few date changing bugs now fixed after additional unit testing. UI Changes Ad...
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0.4 Cleaner Signals and DateTime Structure
October 12, 2023
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Chris' Tutorials
0.4 is a big overhaul to the system adding better defined internal classes like DateTime to have cleaner representation of how time moves through the game. Signals were cleaned up and moves from globa...
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