1.1.1 Time Dial
TimeDial
- Display the time of day visually with a handle pointing towards the current time of day graphic.
- You can customize the start and end time of the dial to be different than start / end at midnight if desired
- In demo, combines with DateTime display to show time in the TimeDial circle. They are separate reusable components so you can use one, both, or neither as desired.
- Fully functional template provided in templates zip.
- Hover tooltip shows TimeOfDay night
DateTimeDisplay
- Date label now uses the date_format on the set time_format to determine it's display.
Templates
Made updates to better fit the new TimeDial and typical gameplay loops. Felt there was too much night time in the default templates. These are all customizable.
- Dusk start time changed to 8 pm / hour 20
- Night start time changed to 10 pm / hour 22
- Transition time for all TimeOfDays changed to 1 hour from 30 minutes
- Fix: Set four seasons year to four seasons calendar
- Added a license to the plugin, demo, test, and template folders to clarify commercial uses for the plugin.
Files
World Time v1.1.1 - Plugin & Demo [Godot 4.4] 1.9 MB
Feb 04, 2025
Get World Time & Game Calendar Plugin for Godot 4
World Time & Game Calendar Plugin for Godot 4
Persistent time, dynamic worlds, seamless aging.
Status | In development |
Category | Assets |
Author | Chris' Tutorials |
Tags | 2D, Godot, godot4, lighting, plugin, time |
More posts
- 📅✨ v1.2.2 — Fixes for Calendar UI Sync & Day 1 Event Triggers16 days ago
- 🧾 v1.2.1 - Minor Fixes, 356/356 Tests Passing22 days ago
- 🌍 World Time 1.2.0 – Serializable Time and Age States, Refactored Core Logi...23 days ago
- 1.1.2 Ageing Demo, Improvements, and FixesFeb 05, 2025
- 1.1 Visual Calendar, Weeks, Event Days, and Event Response ScriptsJan 31, 2025
- 1.0.2 Starting Date HotfixAug 07, 2024
- 1.0.1 Bug Fixes & Warning ImprovementsMay 10, 2024
- 1.0.0 Release - Stateful Shared ResourcesMay 05, 2024
- 0.4.1 Full Video Tutorial, Useful Tester UIs, and Bug FixesOct 25, 2023
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