Build your game around reusable systems for placing objects, managing items, and keeping time.
I’m Chris from Chris’ Tutorials. I make Godot plugins with source code, examples, and documentation you can study and adapt to your project.
Explore Grid Placement
Let players preview, place, rotate, and remove objects in 2D or 3D. Add placement rules that fit your game.
Explore Item Vault
Define items once and reuse them across pickups, inventories, loot tables, optional crafting, shops, and saves. Keep control of your game’s interface and rules.
Explore Calendar Time
Give calendars, growth, and day/night logic a shared game clock. Use custom calendars and time progression as the foundation for your own gameplay.
Each product page includes demonstrations, package details, compatibility information, and license terms to help you decide.
Browse below for top-down environments, props, and project files that accompany my tutorials. Check each listing for its engine and included files.
Visit Chris’ Tutorials for tutorials and resources. Follow this itch.io page for product updates, or explore Patreon or Ko-fi for membership options and their current inclusions.