3.2.2 Bug Fixes
Grid Building Plugin for Godot 4 » Devlog
Just a couple bug fixes to correct a couple problems some users were experiencing. If you encounter a bug, please try upgrading and see if it's still there.
- Added check to placeable_selection_ui.gd to make sure placeable set in array are not null (gives warning for each null placeable)
- Fixed a bug where invalid preview_instance that were already freed in the building_system were trying to be freed again
Files
grid_building-3.2.2.zip 72 kB
Mar 06, 2024
Get Grid Building Plugin for Godot 4
Grid Building Plugin for Godot 4
Place Anything with Rotate, Flip, Stacking, and Drag Build
Status | In development |
Category | Assets |
Author | Chris' Tutorials |
Tags | 2D, City Builder, Godot, godot4, Metroidvania, Side Scroller, Tilemap, Top-Down, User Interface (UI) |
More posts
- 4.1.0 Manipulate with Move & Demolish Modes80 days ago
- Upcoming Grid Builder Updates for Godot 4.3Aug 18, 2024
- 4.0.3 Compatibility Fix for Godot 4.2.2Jun 09, 2024
- 4.0.2 Small Enhancements & Bug FixesJun 09, 2024
- 4.0.1 File Path HotfixJun 07, 2024
- 4.0.0 - Shared BuildingState, Save / Load HelperJun 07, 2024
- 3.2.1 - Input Mapping UpdatesJan 27, 2024
- 3.2.0 - Isometric Tilemap SupportJan 20, 2024
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